


Maybe Bethesda can provide a definitive answer as to which version has a better variety of technical visual effects, but you know what? Put the two versions in front of the average gamer and while they might be able to spot the odd difference (the odd bit of superior geometry over there, a more detailed texture here), they probably won't be able to decide which one looks better.
Sean bean oblivion ps3#
Although Ubisoft, who will be publishing the PlayStation 3 version, has helpfully provided some comparison screenshots that suggest the PS3 version boasts superior textural detail, the game actually looked a bit more pixelated on the TVs that the publisher used for Eurogamer's recent hands-on. The problem with such an approach is that the graphics in the PlayStation 3 version of Oblivion are essentially indistinguishable from those of the Xbox 360 version. Here you can see what the game looks like on the Xbox 360 (top), and the PlayStation 3: pretty much the same.Īnother strategy for any self-respecting previewer to fill up the word count is to consider how nice the new version looks in comparison to the old version (though this will inevitably throw fuel onto the my-console's-better-than-yours forum flame wars). Should you so choose, you're entirely free to join a guild instead, or participate in the gladiator arena, or dabble with alchemy, or just develop your umpteen attributes in any direction you'd care to imagine, and generally just explore the almost limitless potential of what is basically the dictionary definition of a living, breathing game world. But while the game's main quest sees players restoring the heir to the Septim throne, the great strength of Oblivion is that the main quest can be absolutely ignored.

It features a star-studded voice cast including the likes of Patrick Stewart, Sean Bean, Terrance Stamp, and Lynda Carter, and an epic plot triggered by a chance encounter between the player and the Emperor Uriel Septim VII, who is fleeing for his life from assassins of the Mythic Dawn. So here goes: Oblivion is an utterly open-ended, first- or third-person RPG that is set in a game world that consists of about 16 square miles filled with over a thousand NPCs, each one benefiting from a sophisticated AI system that provides a daily schedule of interactions.
Sean bean oblivion Pc#
One obvious strategy for anyone stuck for something to say is to provide a brief summary of the game, in case prospective PS3 owners have somehow managed to steer clear of anything about the Xbox 360 or PC version.
Sean bean oblivion psp#
What is there to say about The Elder Scrolls IV: Oblivion? What can possibly be left to say about a game that came out about a year ago, wowing the critics (with average review scores of over 90% and a rare 10 out of 10 from Eurogamer), winning about a gazillion game of the year awards, and selling over 3 million copies? That's the problem facing anybody writing a preview of the forthcoming PlayStation 3 conversion of Bethesda's RPG masterpiece, which is due to be released in March to accompany the launch of the console (in advance of a PSP title set in the Elder Scrolls universe which is set to appear later this year, hopefully).
